
IRacing also supports many Virtual Reality headsets including popular models from Oculus and HTC. Some suggested, readily available forced feedback/pedal sets combo are listed on our Wheel & Controllers page. A host of steering wheel/pedal combos, gamepads, joysticks, mouse-based control systems, and any version of the Microsoft Windows operating system, supporting touch screen driving are compatible with .įor the most intense online racing experience, however, iRacing suggests a force-feedback steering wheel/pedal control system, when compared with other types of controllers.
#DIRECTX 11 COMPATIBLE GRAPHICS CARD DRIVERS#
Currently, there are several options available, accommodating nearly any budget. Ansys Products (other than Discovery, Speos, and VRXPerience), Windows Platforms: Discrete graphics card with the latest drivers and compatible with the supported minimum, OpenGL version 4.5, DirectX 11, Shader Model 5.0. However, the member will require a controller to enjoy the full range of experiences afforded by iRacing’s racing simulator. Intel-based Mac users can run iRacing using Windows on Bootcamp. That low-level access to hardware optimization makes DirectX 12 more difficult and time-consuming to work with. A graphics card (also called a video card, display card, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a display device such as a monitor. In the event that a member owns an older computer, an upgraded graphics card could potentially be all that is required to enable the iRacing online driving simulator to operate successfully. DirectX 11 is a high-level API, which means that although it still has access to the GPU and other hardware, it is more removed and only has more generalized control over optimizations. Most current-generation PCs will perform effectively on.

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Force Dynamics Dallara iRacing Grand Prix Championship.Keyboard Shortcuts: Replay / Camera Controls DirectX is a software and hardware-implemented standard that provides high-performance, low-latency access to graphics.
